# Baba Is You

**URL:** https://discuss.criticalfallibilism.com/t/baba-is-you/1944
**Category:** Tutoring
**Created:** [August 4, 2024, 1:02am UTC](https://discuss.criticalfallibilism.com/t/baba-is-you/1944 "2024-08-04T01:02:07Z")
**Posts on this page:** 1
**Showing post:** 13

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### Author: ![Dface](https://discuss.criticalfallibilism.com/user_avatar/discuss.criticalfallibilism.com/dface/32/3926_2.png) [@Dface](https://discuss.criticalfallibilism.com/u/Dface)
#### Post date: [September 16, 2024, 2:56am UTC](https://discuss.criticalfallibilism.com/t/baba-is-you/1944/13 "2024-09-16T02:56:54Z")

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> [@Eternity Async Tutoring](https://discuss.criticalfallibilism.com/t/eternity-async-tutoring/1932/333):
>
> Assignment: Play the video game **Baba Is You** (currently on sale on Steam).
> 
> It’s a puzzle game with unlimited undo so you don’t have to start over if you mess up. It’s safe to do trial and error. It uses logical thinking and words.
> 
> Determine if you like it and/or think you’re learning something. If so, replace some of your other video game time with playing it.
> 
> If you’re interested, there’s also another puzzle game I particularly like, which is Toki Tori (1 not 2), so feel free to try it, but it’s more like a regular game and the puzzles aren’t based on words and logic as much.

I’ve been playing Baba is You lately and have 14 dandelions and 1 flower. I’m stuck on the level called sunken temple from the Lakes area. I’m ok with moving on to solitary island and doing those levels.

I was thinking how am I going to write about Baba is You on this thread, and I thought I could try to practice ET’s approach:

> [@Elliot](#):
>
> I approximately divide levels or problems into 2 categories:
> 
> 1. Efficient use of resources. Implementation details.
> 2. Thinking outside the box. Breaking what appears to be a rule. Doing what looks impossible.
> 
> A tip: if you’re stuck, write out a list of every rule you can form using the words you can push around. Do any of them help? I’ve beaten some levels by making a list then realizing one of the rules is helpful (or realizing I don’t actually know what the game will do if I write something so it’s worth trying).
> 
> If you imagine you can form whatever rules you want with the available words, and turn them on and off in the right combinations at the right times, and you comprehensively considered all the rules available, and you’re _still_ stuck about how to deal with an obstacle, then it’s a type 2 level/problem that you’re facing.

Maybe I could practice that approach for the level I’m stuck on or revisit the older levels to get a hang of the approach. Idk yet I’ll come back soon to write it out. I do like doing the levels on my own time like I’m not forcing an approach, but I would like to talk about the game in an objective way.

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