Continuing the discussion from Learning Marketing - Where to Start?:
Figured I should make this separate thread since I cluttered the “Learning Marketing” thread with some tangential stuff like the indie game marketing/community building stuff, and have also avoided posting some more indie game/personal specific stuff there until I could put it in a thread like this instead. The post I’m replying to had a GDC (Game Developer’s Conference) talk on community building for game studios. Have learnt a bunch since then and will post more details below.
One of my planned projects is to read through Goldratt’s relevant books and write notes trying to tie what I learn from them back to the indie game business in general. However, it looks like the marketing stuff is split up between books and there’s more marketing stuff concentrated in this Satellite Program: Marketing.
ty for sharing this Elliot. $129 is a bit expensive for me but I’m thinking if that’s expensive, then what am I doing working on a business? So I’ll find a way to save up for it and be OK with the expense, and I’ll download/record a bunch of the videos to learn at my own pace after the one month subscription expires. I think I need to learn to be much more aggressive with my self-development budget (it’s basically arbitrary or like $0-20 per month right now) and invest in myself/my learning heavily, like be willing to save up and buy the ToC Course from Elliot or the Eli Goldratt Screencasts (as an example).
Edit: I decided to buy this.
At one point I used to buy and read a lot of business/organizational culture related books, like $100+/month , like 3 years ago, so idk why I’m so averse to that now. Will need to change my mindset around that stuff. At some point I’ll write a more detailed financial breakdown of my situation and discuss my budget to get the CF Community’s advice on how I should allocate resources based on my goals (if that’s an OK thing to do here)