I think this part of my post was a mistake. I was thinking that you would be solving problems unconsciously when you are about to fall asleep, however it might be that it is the state after you were about to sleep which would boost your conscious creativity (if the technique works). I think it was mistake because the connection to unconscious problem solving might not be there, and it was confusing that that was what I was thinking about.
Some problems are too big to solve. When solving an issue isnāt going well then that means something bad. Bad things sound so stressful cuz you could get stuck and stay stuck and do really bad actions. I think thatās how I generally think about things.
I appreciate that you ask about personal things that I bring up. Im thinking there might be something that interests you sometimes when I bring it up.
I think my default way of talking is about myself and I want to work on that cuz I like when conversations go well from reading the room.
I didnt think about that actually. I think in like TV shows and movies whenever thereās a problem and the character expresses that there is one, it ends up being something very serious. What about the smaller problems that dont stress everybody out? Theyre problems too and theyre manageable.
Ok, Iād like to try that.
I wanna come back to 7-5 since the last time I tried it was like 8 days ago and I was around 132-140 dandelions. Right now Iām at 149 dandelions. Iām gonna start writing from scratch but I am going to look back at my last post on this level to see if I wrote anything important:
Ways I could win:
1.)Since HAND IS OPEN is the only thing opening the door then that seems like the only way forward concerning the hand.
2.) I donāt see any other way to open the door.
Maybe instead of thinking of the door, I could think about how to traverse the lava when itās defeat:
1.)I saw that you can apply MOVE to either HAND or BABA and that makes the characters able to skip over 1 square lengthās worth of lava. So I need to skip over the first bit of lava utilizing MOVE.
2.) Somehow be on the other side of all the lava when LAVA IS DEFEAT and DOOR IS SHUT.
3.) Utilize MOVE to move a character while they are not YOU so they bypass the LAVA IS DEFEAT RULE and cross the lava.
1 sounds like I can easily do it. 2 sounds impossible cuz it doesnāt seem like I can get more than two characters that I can control since WALL IS WALL. After I do 1 tho I tried to do 3, but only managed to get baba across the first two rows of lava.
Ok, I was playing around with the rules and I still havenāt utilized the ON WALL, or PUSH words. Right now I seem to have baba and the hand up the top left where the BABA IS YOU and HAND IS MOVE is at. I already have the LAVA IS DEFEAT active, but I gotta get these two across to the door.
I was able to mess around with rules and I was able to get the hand across the two columns of lava and open the door, but now baba is stuck and canāt reach the flag.
Iām thinking since the 4 walls are there I can use them as a resource. Maybe I can have the walls carry baba across the two columns of lava and take him to the door side.
Iām gonna spend 5 more mins on this level and come back another time.
Rules I can make:
WALL IS MOVE
HAND/BABA ON WALL IS YOU
Ok I was thinking since there are four walls, I can put them in corners where itās seemingly impossible to reorient objects that are not YOU. After I put the walls in a few corners I can make the rule HAND ON WALL IS YOU and HAND IS MOVE so that way when the hand is on a wall I can become it and reorient it and after it moves out of the wall it can move around the level on its own without getting killed by LAVA IS DEFEAT.
Iām gonna try it.
Ok, it worked.
Im gonna use writing to help solve 6-8:
Ways I could win:
1.)Somehow push the rocket to the belt and have it get carried to the top left corner of the room and make the rule FLAG IS WIN. At the same time I gotta be on the other side where the flag is before SKULL IS DEFEAT.
2.)Instead of pushing the rocket in 1 I push a star to the belt and satisfy the conditions in 1.
I kind of forgot how Empty IS PUSH works, but I think that is going to help me do 1 or 2. Im gonna try to see how to do 1 and try 2 after a while.
Ok, I was playing with the rules a bit and I see how EMPTY IS PUSH can be used to push objects towards the conveyer belt. You can only push objects to the direction of the conveyer belt I think cuz the belt is shifting the empty space into itself.
It seems I have to push the rocket from far away right when itās near the belt that way I have time to go through the skull on the right side of the level and reach the flag.
Im thinking I should deactivate EMPTY IS PUSH after sending the rocket to the conveyer belt cuz
I dont think I can use any object past the skull on the right side to reach the flag. Im gonna mess around with the rules and see what I can do.
I set up EMPTY AND ROCKET IS PUSH(vertically) at the right side of the map with EMPTY needing to be pushed once to activate the rule. After I activate the rule I push once more so that the rocket gets pushed to the belt and starts traveling up and activating FLAG IS WIN.
Unforunately when I try to traverse the skull on the right side the rocket already completes its trip and activates SKULL IS DEFEAT killing baba.
I havent utilized the stars yet so imma try to see how they can help me.
I found out I can also use the stars instead of just the belt to move around the level as long as im perpendicular to the stars. I think as long as there is an object perpendicular to me that is not STOP then I can move towards it.
Ok, I beat the level, but it happened so fast I didnt see the solution. I restarted and saw that the placement of the stars was important cuz they gave +1 space enough to deactivate EMPTY AND ROCKET IS PUSH and go through the skull in time.
Iām gonna use writing to help solve 6-10:
Ways I can win:
1.) It seems I gotta have either the moon or the star touch the door so they sink and get rid of the door.
2.)Maybe push the text to the door as well cuz itās not FLOAT.
Im gonna try doing 1 first and if I canāt get it to work Iāll try 2.
Doesnāt seem possible to reach the door with either the star or the moon as FALL and if one of them is not YOU. Itāll cause one of them to be stuck to the ground and I wonāt be able to reach the door with both of them.
Ok, I donāt think I needed much writing to figure out the level. I was playing with the rules a bit and I was trying to figure out how to make both the star and moon fall through the skulls without getting them defeated and while they were YOU. I found out that when either the moon or star is FALL, itās like teleporting them from the place they fall to the place they land. As long as there is no objects that are STOP they can pass through them without being affected.
Itās been going ok. I have 148 dandelions and 10 flowers. These next few levels im at are actually hard. I try to do them mentally while playing but hard to make progress. Writing seems to help with the thought process to solve them, like I donāt have to rethink things about the level, I have it written down.
I think Im going to write more to solve the levels cuz i dont seem to be getting anywhere trying to solve them without writing.
Itās been going ok still. I got 160 dandelions and 10 flowers. I mightāve missed a 2-3 days of playing, but I still play on my downtime. I really like how you can use writing to help you solve the levels.
Iām missing 1 level from zone 6 and 8 and A Way Out? I donāt know if thereās more after that.
Have you completed zones 9 and 10?
FYI I donāt want spoilers about what zones exist. If you guys talk about something beyond what Iāve done, please use spoiler tags.
Since you asked, yes thereās more. I skipped more levels than you but got to a further zone (where I did ~17 levels already, so I skipped ~23 more of the earlier levels than you did). I havenāt beaten āA Way Out?ā yet.
Yes, you beat those?
Yes. I was just asking since I wasnāt too sure if you had beat all the levels in those areas too.
You beat all the levels in zone 7? Including the extra ones? nice. One of the extra levels in that area was particularly annoying (only level I looked up a hint for) .
Oh yeah. The way I phrased makes it sound like Iām in the early levels still.
Yeah, one of the extras was hard for me too. I had to keep coming back to it.
I beat the game Im gonna buy toki tori soon
Wait i looked at the wiki for Baba and I think im missing a level. I have 163 dandelions
Is it a puzzle to get to the further zone? Cuz I donāt see a straightforward way to access more zones
yes
Ok
After seeing your message, I tried a certain level again. I beat the game too.
It looks like you have to beat the final level twice in two different ways, once to get credit for beating the level and the other time to beat the game. (I just did it a second time. The first time I got the credits and the beat the game achievement. The second time I went from 154 to 155 levels beaten.)
This seems like a design flaw to me. I think they could have put an extra āandā block at the end of the level (and set it up a bit differently) so you could finish both ways at once. Or just give credit for beating the level if you reach the credits.
Oh yeah i did do that.
I worded this a little weird cuz I saw on the wiki I didnt do a certain level I havnt found yet. Also after that i found out the total number of dandelions in the base game. I wonder if the mobile version has less levels? If not im still gonna try find the new zone
Oh ok I didnt think at first that could be a design flaw