Does anyone here have any recommendations for games that are challenging but the practice part is easy?
I recently started playing a game called Terraria again. I played it modded. I realized that while I enjoyed the difficult boss fights the mod adds, I hated the grind to get to the boss fights. Eventually I ended up cheating some progression elements in the mod to just get to the next boss fight. Kinda felt weird doing that so I dropped the game for now (I didn’t cheat on any boss fights, kinda defeats the point of what I enjoyed), but I want a game that is easy to practice and is challenging.
I’ve played games like Dark Souls III and Hollow Knight. I got reasonably good at them but when I wanted to get better at them I found the process a grind. Now I don’t remember if it was a me issue or not. In terms of skill I mean. I don’t think I got too annoyed at how bad I was. I remember distincly certain bosses in DS3 being fine because retrying them took two seconds versus other bosses would take forever to get back to making it annoying.
It really depends on what you find hard or easy about practice. Do you have any thoughts on that or examples of what you think would be easy for you?
Also do you have in mind certain types or genres of games like real time action/fighting games with bosses? There are also multiplayer games, shooters, platformers, turn based strategy games, speedruns, challenge runs, board games, all sorts of stuff.
There were some old discussions at FI or curi.us where people were practicing Mario Odyssey or Smash Bros. Melee.
I think fast retries is one of the things you want. I like that too.
I like Hollow Knight. One day Silksong will come out
PS Did you ever try Toki Tori? I like it. But it’s a puzzle game, not something you really practice in the usual way. And some of the puzzles are pretty hard (but the gameplay is easy to control, you can rewind mistakes, and some early levels are easy).
You try Helldivers 2? That game started out hard for me, but gradually got easier learning to survive. It actually got to the point where I think the game is too easy now and needs more difficulty to be fun.
I liked auto remembering the inputs for the stratagems. Also learning to use the best weapons and strats against each enemy faction.
Played that game too and modded it with Calamity. Beat it with a friend and I think he carried us especially with the grinding and boss prep stuff. I wanna try it out at some point on my own.
If you asked me if there was a souls game where you got to the boss in a jiffy I think I would say Sekiro. In that game u could jump, wall climb, and run at fast speeds away from the enemy and to the boss. I find that game to be one of my most favorite besides Bloodborne.
Cuphead. But you have to retry from the beginning of each boss though. You’ll figure out strategies for each boss and repeat the same actions each try. After beating a boss you can try to get better grades by not getting hit and such.
Hmm. I guess off the top of my head when it comes to video games specifically I like being able to easily retry the part I want to retry. Hmm. I guess I can’t blame anyone for that, bur I guess it depends on the game. Like I mentioned Dark Souls and how some bosses took a bit to get back too. I remember disliking how if I’m trying to fight a boss and failing the respawn point would be really far away. Or lets say your doing a boss fight with a consumable. I find it annoying to go have to refarm a bunch of money or whatever to go get more of that consumable to keep practicing.
Hmm. I’m kind of open on the kind of games I like. Just not into PvP. I stopped playing compettive games like League of Legends and Counter Strike years ago because I got into a had habit of always blaming my team, the enemy being way better (smurfing), and stuff like that. I like playing against computers because I feel like there’s no one to blame but myself when I lose.
Conceptually I don’t think I like speedruns because I feel like if I don’t get a good time whats the point. I like the idea of challenge runs (like no hit and stuff) but not speedruns. Though I could treat some challenge runs as speedruns.
Ye.
Hollow Knight is by far one of my favorite games. I think the path of pain is an example of something I liked that was challenging. It was pretty easy to retry and stuff.
I wonder if Silksong will end up getting too hyped because its taking so long. Regardless I think it’ll come out good.
I did. The issue I have with puzzle games is that I get annoyed if the reason I’m struggling is from step 1 or something. I hate doing a bunch of steps only for the 1st step to be wrong. I don’t know why Baba never bothered me like that. I loved that game. Probably should play it agian soon.
Nah. I think at the time it came out I didn’t have a PC that could run it. Haven’t been interested since. Looked cool though.
Oh yeah thats the mod I was talking about. My favorite way to play the game is the calamity mod pack.
And yeah thats why I haven’t asked any friends to join me in my recent play-through. Its not fun being carried sometimes and also some bosses become way more easy with more people, especially when you just juggle respawn timers.
I’ve played Sekiro. I really liked it.
I liked Sekiros fast paced nature and I don’t remember any of the bosses being tedious to retry.
Hmm. I played Cuphead before but I think at the time I was overreaching and trying to do stages no-hit and dropped the game. I’ll probably try it at some point without trying to be perfect or whatever on my first playthrough.
A great feature for this is save states, which are available in many emulators. And some games let you save anywhere and can both save and load quickly. I’ve never looked into third party tools to add save states to games that don’t naturally have them like dark souls or hollow knight.
Silksong is way overhyped and has a large, toxic community that has harassed the developers and trolled various video game announcement events that didn’t say anything about Silksong.
I can tell you a large number of games I like but I don’t know how useful that will be. Many have some sort of downside. I’ll mostly skip multiplayer games.
In no particular order: Exile trilogy and its remake Avernum (original remake of first trilogy on GoG, not 4-6 and not the more recent remakes) from spiderweb software. Quest for Glory from Sierra. Chess, Go and some board games that have video game versions (e.g. I played D&D Lords of Waterdeep on iOS). Warcraft 3, Hades, Curse of the Dead Gods, Nine Sols, Cuphead, Diablo 2, WoW classic, Vindictus, Baldur’s Gate 1 and 2, Pillars of Eternity, Celeste, N the way of the ninja. Various Zelda and Mario games.
Yeah, it’s not fun being carried sometimes. And you right it is easier with more people.
Yeah, I saw there are mods for elden ring mod for boss rushes. That looks interesting to try cuz you don’t have to deal with walking through the enemies.